14/OCT/09

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DevsterC's Avatar

DevsterC

  • Playing from: Halifax, Canada
  • Platforms: IPHONE | PC | PC-MAC | X360

Member since: 20/MAY/08

208 Games |  458 Contributions |  2 Media | 282 Followers

0 updated 2 months ago

Status

“Don't feed the trolls.”
DevsterC's gamerCURRENT

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gamerCURRENT

DevsterC

07:54 PM ET, 03/NOV/09

“Ok, so Point Lookout? Kinda creepy, actually. Maybe it's the mist, or the fact it seems more abandoned (maybe hastily abandoned?) than even the typical Capital Wasteland area, but it's kinda... dark. Cracking open a motel room that has a dead...”

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DevsterC played Fallout 3 (X360) on 2009-11-01

DevsterC

07:43 PM ET, 03/NOV/09

“Worked my way through the mobile base, and initiated its demise. Had some more Deathclaw help, and making use of the robotics perk to reprogram the security robots to be on my side definitely helped. It might've been fun to nuke a couple of towns...”

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DevsterC played Fallout 3 (X360) on 2009-10-31

DevsterC

07:38 PM ET, 03/NOV/09

“Whoah. Big mission. At first, I figured it was another break in mission - Infiltrate an airport, blow up a computer. Once you even get to Adams Air Force Base, not a slow walk by any means, you're plunked on a fairly BIG map and need to get through...”

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DevsterC played Fallout 3 (X360) on 2009-10-30

DevsterC

07:32 PM ET, 03/NOV/09

“"Shock Value" was a fairly straightforward 'fetch' kind of mission - but still a neat one. Reeling from the demise of our good friend Liberty Prime (I already miss his anti-communist rhetoric), I was shipped off to collect a tesla coil...”

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DevsterC played Fallout 3 (X360) on 2009-10-29

DevsterC

07:35 PM ET, 28/OCT/09

“After a long break, happy to get back into this. picked up where I left off many moons ago after completing "The Pitt". Having played through the ending once pre-expansion, I was happy to see the bit of sneakiness they did to get past it....”

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DevsterC played Fallout 3 (X360) on 2009-10-27

DevsterC

09:46 AM ET, 28/OCT/09

“It is a bit slow at times (I just finished it off this week, actually), the more so if you're trying to get all the achievements (there's a bunch tied to maxing out your characters). The english voices are ok, not outstanding, so you might not be...”

5

A reply to: Dukko played Blue Dragon (X360) on 24/OCT/09

DevsterC

02:31 PM ET, 27/OCT/09

“After perhaps an hour of learning patterns, relearning patterns and retrying, I was able to knock off that last achievement in Blue Dragon - the "Perfect Moon Laser" one. All done with this one.”

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DevsterC played Blue Dragon (X360) on 2009-10-26

DevsterC

07:55 PM ET, 26/OCT/09

Blue Dragon (X360)

Blue Dragon (X360)

Traits applied: Young heroes, turn-based combat, monsters, JRPG, Fantasy world,

“A fairly linear lighthearted fantasy RPG. The villain is identified and known right from the start, and the game is more about the journey to get there. Decent cinematics, plenty of equipment/skill combos to play with and pretty good level design....”

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A review by DevsterC | Blue Dragon (X360)

DevsterC

07:48 PM ET, 26/OCT/09

“Completed story mode. Ran around for a bit before hand double checking that I had all the various items I needed, making sure I had taken out one of every monster, etc - didn't want to miss the "Monster Record" or "Item Record"...”

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DevsterC played Blue Dragon (X360) on 2009-10-25

DevsterC

09:31 AM ET, 22/OCT/09

“More level grinding. Almost have all the Shadows classes maxed out, and have the character levels almost maxed as well. Once that's cleared out, it's time to plunge back into the story and see this tale to it's conclusion...”

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DevsterC played Blue Dragon (X360) on 2009-10-20

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