DevsterC said...
Took care of the "Stealing Independence" quest. Seemed a bit buggy to me; I couldn't get the 'National Archives' to show as the destination for the active quest, even though it was noted on my map. Once I figured out where it was, it was pretty crazy just getting there - lots of Super Mutants on the mall, and they do like their fortifications. I should seek out a regular follower; Charon seems well armed.
Meeting up with Sydney the Relic Hunter inside the archives provided a bit of backup combing the building for the document, even if I seemed to give here upwards of a dozen stimpaks over the course of the walk just to keep her alive. Those sentry robots were fast and well armed - evil. The "showdown" with the holder of the declaration was fun - I represented myself as someone else, and the general dialogue exchange was pretty fun.
Looks like now that the job is done, Sydney wants to kick back with her caps and set up an ammo shop for herself in Underworld; I think I may have to escort her there, since she's so fragile for a gunslingin' relic hunter. Can always use another shop to visit...
Genre/Style:
Role-playing/First-Person Action RPG
Release Date:
28/OCT/08
GAMERSCORE EARNED
+20 points