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A fairly linear lighthearted fantasy RPG. The villain is identified and known right from the start, and the game is more about the journey to get there. Decent cinematics, plenty of equipment/skill combos to play with and pretty good level design. The mini-games are partly luck, partly button mashing, but not super obtrusive. The achievement design is weighted towards leveling your characters and collecting stuff/beating monsters, which if done prior to the final battle(s) can deflate the finish of the game a bit, as you'll too overpowered for it to be a challenge. The game needed more side-quests or optional areas. Expect to invest a lot of time if you carefully play to complete all the achievements, though if you're just going through for the story, you could probably do it it 1/3 the time or less.
Game Traits applied to Blue Dragon (X360) by DevsterC